The Bonte Room 2

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ใƒ—ใƒญใƒ•ใ‚กใ‚คใƒซใƒ–ใƒƒใ‚ฏใƒžใƒผใ‚ฏใซ่ฟฝๅŠ ใ•ใ‚Œใพใ—ใŸใ€‚
ใ‚ฒใƒผใƒ ่ฉณ็ดฐ

๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ is a 2006 Adobe Flash escape game created by Bart Bonte. It serves as the sequel to the original ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ.

The game features a simplistic art style, room layout, and a strange animal that plays an integral role in solving the game's puzzles.

In ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ, you find yourself dropped into another strange room, and your objective is to escape.
Compared to its prequel, ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ has softer music and requires less computation. However, it introduces an annoyingly squawking parrot reused in Bart Bonte's next game, ๐…๐ซ๐ž๐ž ๐ญ๐ก๐ž ๐๐ข๐ซ๐.

If you're up for some point-and-click puzzle-solving, give ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ a try! And remember: nothing is worthless in point-and-click adventures! ๐Ÿ•ต๏ธโ€โ™‚๏ธ๐Ÿ”

่„ฑๅ‡บใ‚ฒใƒผใƒ ใ‚ปใ‚ฏใ‚ทใƒงใƒณใงใ•ใ‚‰ใซๅคšใใฎใ‚ฒใƒผใƒ ใ‚’ๆŽข็ดขใ—ใ€Find the Teddy Bearใ€Cardboard Houseใ€Deserted Island 2ใ€Escape Game: Raindropsใชใฉใฎไบบๆฐ—ใ‚ฟใ‚คใƒˆใƒซใ‚’่ฆ‹ใคใ‘ใพใ—ใ‚‡ใ†ใ€‚ใ“ใ‚Œใ‚‰ใฏใ™ในใฆY8ใ‚ฒใƒผใƒ ใงใ€ไปŠใ™ใใƒ—ใƒฌใ‚คใงใใพใ™ใ€‚

่ฟฝๅŠ ๆธˆใฟ 20 9ๆœˆ 2007
ใ‚ณใƒกใƒณใƒˆ
ใ‚ทใƒชใƒผใ‚บใฎไธ€้ƒจ: The Bonte Room